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Breaking India News Today | In-Depth Reports & Analysis – IndiaNewsWeek > Economy > Game on: The Hindu BusinessLine’s Monetisation Strategy
Economy

Game on: The Hindu BusinessLine’s Monetisation Strategy

Economy Desk By Economy Desk January 6, 2025 3 Min Read
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The gaming industry in India is booming, with more than 500 million Indians engaged in gaming activities on various platforms. One of the key trends in the industry is the rise of community-driven platforms like Discord, Twitch, and YouTube, where gamers can connect with each other, compete, and build communities. However, there is a need to optimize these platforms for the mobile-centric audience in India, according to Parth Chadha, the co-founder and CEO of STAN, a homegrown gaming community platform.

STAN, founded in 2022, has over two lakh creators and 20 million users, with plans to reach 50 million users by the next year. The platform allows creators to monetize their content through in-app purchases, with a percentage of the revenue going back to the creators. This model has enabled creators to significantly increase their earnings, with some making as much as ₹7-8 lakh per month. Additionally, STAN is exploring new revenue streams by enabling game publishers to test their games on the platform before launching them to a wider audience.

One of the unique aspects of STAN is its focus on pilot marketing, where global game publishers can test their games with the platform’s audience in India. This approach has proven to be more effective in terms of return on investment and user retention compared to traditional marketing channels like Google or Meta. STAN has collaborated with over 70 game publishers in the past six months, with 30% of them being global companies looking to enter the Indian market.

In terms of funding, STAN has raised $3.2 million to date, with Nazara Technologies acquiring a 15.86% stake in the company for $2.2 million. The company plans to use the funding to further grow its community on the app and continue its operational profitability.

In conclusion, STAN is revolutionizing the gaming industry in India by providing a platform for creators to monetize their content, enabling game publishers to test their games with a targeted audience, and fostering a thriving gaming community. With the continued growth of the gaming market in India, STAN is well-positioned to capitalize on the opportunities presented by the rapidly evolving industry.

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